Dec 08, 2005, 10:08 AM // 10:08
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#1
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Academy Page
Join Date: Sep 2005
Profession: W/Mo
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Judge my Warrior PvP/PvE
Good afternoon,
This is my PvP/PvE W/mo:
(im using the EXACT same skill settings, only in PvE res signet=Rebirth)
Armor:
Helm: Axe mastery1(Sup axe rune)
Chest:15 k Gladiator(SUp absorption)
Legs: 15 k Gladiator(Sup vigor)
Boots: 15 k knight
Stats, sorry i can't see those atm, since im typing this at school, but its something like:
Axe mastery:Max
Smiting:11
Tactics:10
Strenght:3
(the str cuz i had spare atribute points, and since it adds penetration etc..)
Skills:
1.Balthazar spirit
2.Healing signet
3.Res signet (resurection in PvE)
4.Eviscerate
5.Symbol of Wrath
6.Axe rake
7.Executioner strike
8.Swift chop
Weakness:If they start running before i can use the 4&6 combo.
Never losing a fight except against good blood necros.
Mostly can take on any self healing monk 1on1..
Why SoW? Just using it so im not useless when the enemy starts using Stances/Empathy/clumsiness etc..(looking from PvP vision)
Thoughts and comments very welcome...
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Dec 08, 2005, 01:20 PM // 13:20
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#2
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Lion's Arch Merchant
Join Date: Aug 2005
Guild: Outlaws Of Ascalon
Profession: Mo/
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how can u get 12, 11, 9, 2 (im lowering cause of runes)
and no u can take down inexperienced monk with that build. a monk should be able to handle 1 warrior for some period of time so his team can kill that warrrior.
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Dec 08, 2005, 01:28 PM // 13:28
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#3
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Academy Page
Join Date: Sep 2005
Profession: W/Mo
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Assuming you are talking about stats/atributes:
Stats, sorry i can't see those atm, since im typing this at school, but its something like:
And didnt meet a monk yet which had time to heal other party members, only could self heal, but that is my vision build on my experience though
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Dec 08, 2005, 03:02 PM // 15:02
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#4
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Lion's Arch Merchant
Join Date: Aug 2005
Guild: Outlaws Of Ascalon
Profession: Mo/
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well u said max i dont know if u mean raw or with helm and stuff on but trust me good monks know how to deal with 1 person for sometime. the only thing that would deal dmg to my monk would be swift chop. as for everything else will miss. with the build i see wich are like mostly becoming anti warrior. a simple blindness or crippling could dmg u for a while.
i really see that u need more strength. ur build seems like for over time as in over a long time u will win the fight but pvp is so fast u kill ppl in less than a min so i c y this could be good for pve (maybe not SoW with the new AI) but in pvp i think u just go lucky.
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Dec 08, 2005, 03:05 PM // 15:05
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#5
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Banned
Join Date: Oct 2005
Location: maryland
Guild: InYurFace Gaming [IYF]
Profession: R/
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ouchy judge ouchy...go rambo its fun and works ^^
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Dec 08, 2005, 05:49 PM // 17:49
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#6
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Ditch Balthasar's Spirit and Healing Signet. Gah, what's going on here? W/Mo who needs self heals? PvE? Yeah, I see no problem with that, usually, but in PvP, a W/Mo using only smiting is the ONLY W/Mo I'd want on my party.
No Frenzy, no sprint.
Without those 2 skills, you have a warrior that'll never put a dent in people who know how to play against a warrior...
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